Author Archive

Songtaran Carols

December 22, 2012 Leave a comment

Ah, those crazy Sontarans.

Doctor Who 7×06: Doctor Who and the Snowmen will air at 5:15pm next week on Christmas Day, BBC One and BBC One HD.


Categories: Doctor Who

BBC reveal new TARDIS interior

December 19, 2012 Leave a comment

It appears that the Doctor has let sexy do another bit of interior designing again. With less than a week to go until the airing of Doctor Who 7×06: Doctor Who and the Snowmen. The BBC have revealed the first image from the new interior of the TARDIS console room.

The Doctor in the TARDIS

The new design will make its first appearance in the episode which airs Christmas Day on BBC One and BBC One HD.

Categories: BBC, Doctor Who

7×06: Doctor Who and the Snowmen Prequel Episode

December 17, 2012 Leave a comment

The BBC have released a Prequel episode to next weeks Christmas Special. Doctor Who 7×06: Doctor Who and the Snowmen will air on Christmas Day next week.

The Prequel Episode was written by Steven Moffat who also wrote next week’s Christmas Special and features the first appearance of Jenna-Louise Coleman as the Doctor’s newest companion.


Categories: Doctor Who, Series Seven

The Best and Worst of 2012

December 6, 2012 Leave a comment

Now that we’re in the month of December and the year is reaching it’s end, it’s a good time to take a look back at what was great about the year and what should be forgotten.

Best Video Game of 2012: Mass Effect 3
Best Film of 2012: The Avengers
Best TV Show of 2012: Game of Thrones
Best Comic Book of 2012: Batman
Best Writer of 2012: Gail Simone for Batgirl
Best Video Game Developer for 2012: BioWare

Most Over-Rated Video Game of 2012: Dishonored
Most Over-Rated Film of 2012: The Hunger Games

Worst Video Game of 2012: Medal of Honor: Warfighter
Worst Film of 2012: Ted
Worst TV Show of 2012:Family Guy
Worst Comic Book of 2012: Action Comics
Worst Writer of 2012: Zero Punctuation of The Escapist
Worst Video Game Developer for 2012: Activision

The Giving Fandom a bad name award for 2012: The Reaction by “fans” of the ending to Mass Effect 3.
The Better than Expected award for 2012: 343i for making Halo 4 a better game than a Bungie Halo Game.

Categories: Uncategorized

7×06: 2012 Christmas Special Trailer

November 16, 2012 Leave a comment

Here’s the trailer for this years Christmas Special of Doctor Who as featured during tonights Children in Need appeal.

The episode will air on 25th December 2012.

Categories: Doctor Who, Series Seven

7×06: 2012 Christmas Special Prequel – The Great Detective

November 16, 2012 Leave a comment

As part of this years BBC Children in Need appeal, the Doctor makes his usual appearance. This time in a prequel episode that is set in between 7×05: The Angels Take Manhattan and the currently untitled 7×06: 2012 Christmas Special. The Prequel episode can be viewed below.

There will also be a new trailer for the episode that will air later during the Children in Need appeal and where the episodes title will be announced.

Categories: Doctor Who, Series Seven

REVIEW: Resident Evil 6

November 10, 2012 Leave a comment

If there has been any video game series that has constantly evolved its storyline and gameplay over the years, the Resident Evil franchise is certainly among them. The game has progressed far from its days on the original Playstation 1 and the incident at a manor just outside Raccoon City. Mostly the changes have been met with derision from fans of the series who feel that the series has gone too far from its original roots. Personally it’s my understanding that any game series that keeps doing the same thing over and over ends up suffering fatigue and lack of game quality (you only have to look at the yearly FIFA, NFS, Call of Duty games that are peddled out each year).
The latest entry in the Resident Evil series, Resident Evil 6 advances the games storyline even further. Gone now is Umbrella and the events of Raccoon City, but the shadow and fallout from those events still play a hand in the latest entry. Resident Evil 6 not only advances the games storyline but it also improves upon the gameplay as well. the most unique and fun feature of these is the intersecting moments. Due to the games online nature, it allows for players to experience the storyline together. There are 4 different story lines played out over the game and at points these story lines crossover with another. so players at these points are linked together and it creates a more unique and personal adventure for the game player.
Unfortunately there are still quite a few problems with Resident Evil 6 and most of these come down to either the online nature of the game or the gameplay itself. One example of this is the lack of a pause button. When played solo over Xbox Live the game will not pause. Since story chapters are over a hour in length this can create frustrating moments when players want to take a small break for the game. This problem can be solved by taking the game offline but it was something that could have been avoided if Capcom had provided a bit more info. Another problem with the game is the QTE moments. Some of these can spring up so fast that the player is unable to hit the corresponding button in time resulting in frustrating moments of anger. Again, these are all problems that could have been avoided had Capcom given a lot of thought to the game itself.
It’s not a game that is bad or awful. Resident Evil 6 is still extremely good and a lot of fun. Leon’s storyline is without a doubt the best storyline in the game and the game length is just right. It isn’t too long and it doesn’t feel that repetition sets in. Some have criticised the game due to its departure from classic Resident Evil of old. However if it had not changed then we certainly would never have had Resident Evil 4. If each game focused on a threat from Umbrella then it would have bordered on the ridiculous for the player in defeating Umbrella at the end of each game only to have them return in the next. The Japanese still manage to write extremely good games and Capcom are still among the best when it comes to the video game medium.
If I was to be asked where Resident Evil 6 falls in a list of the best RE games it would definitely be among the top. It wouldn’t be the best because I still feel that Resident Evil 2 was the best of the series. Resident Evil 6 is a great game with a great storyline, but it’s online problems keep it from achieving that greatness because it could have beaten RE2 had it not been for the little things.

Categories: Reviews

REVIEW: Halo 4

November 9, 2012 Leave a comment

Before reading any further, this article contains spoilers regarding the ending of Halo 4 and therefore should be avoided by those who wish to remain in the dark or are still playing the games campaign mode.

When I learned of the existence of Halo 4 several years back. My first reaction to it was “oh crap, here we go. another cash in.” This was shortly after the release of Halo: Reach and that game was the final Halo game being produced by Bungie who would be going on to other projects afterwards. Microsoft still saw potential in the Halo franchise and therefore the game was handed over to 343 studios who would produce the new game.
My reason for reacting with such negativity was mostly due to the storyline of Halo and how I perceived the storyline had ended at the end of Halo 3. By the end of Halo 3, events had come full circle. The Flood were defeated, peace was made with the Covenant and the Master Chief had ended the story as he had begun it, frozen in cryo sleep. therefore I believed that nothing could be added to the story which by now had become a closed book. At least that’s what I thought.
Halo 4 is a game where I am perfectly willing to say that I was wrong. With Halo 4, 343 have handled the story with extreme care and have achieved the remarkable, they produced a game even better than a Bungie Halo produced game. There are some things that were wrong with it but that’s for later. First of all, i should explain that to me. What makes a amazing video game outstanding is its storyline. The Halo universe has always been a rich, vibrant universe full of potential and steeped with lore and mythology. Another example I could make is the Call of Duty games, most people play Call of Duty for the multiplayer. they probably do the same for Halo as well. But a games story should always be immersive and make you feel that you are at the core of what is going on, rather than just going along for a ride.
Halo 4′s story builds upon what has already been established in previous games and most specifically for the mystical Forerunners who up until were an unknown quantity  Another reason that makes Halo 4 work so well is that there isn’t a Flood in sight. the Flood were a good enemy to fight again, frustrating at times but there’s only so much that you can do with that particular enemy. Instead of the Flood we get a new enemy, the Prometheans. Survivors of the Forerunner species who view humanity as a threat to the galaxy. While the leader of this group, the Didact is one dimensional and pretty much offed in a anti-climatic manner. This new enemy is uniquely different from the Flood so that it doesn’t feel like it’s just some random enemy that has been put together just purely for the game.
If i had one gripe with Halo 4, it would be the Covenant and this comes down again to the games storyline. At the end of Halo 3, the war between Humanity and the Covenant had been resolved. In Halo 4, they are suddenly the enemy again and not much reason is given as to the break down in diplomacy that would have resulted in such an action. While there is still a lot of background content that is still to be revealed (the Halo Waypoint terminals) and so on, it was the a blip on a otherwise perfect record.
I also do have to mention the Halo: Forward Unto Dawn webseries that was produced for the release of Halo 4. The webseries is done in a way that builds upon the story background of Halo 4, but it doesn’t require viewing to understand that series. Microsoft have always produced extremely good campaigns to release Halo games (specifically the Remember Reach campaign for Halo: Reach) and they more than met that challenge with Halo: FUD.
One thing I should also note and also congratulate 343 for was the face motion capture technology that was used in the game. At times it was amazingly realistic, to the point i was wondering how it could have been done. It was a extremely good touch of polish that added to a well layered storyline.
Halo 4 doesn’t end the story either, it has already been stated numerous times that Halo 4 is simply the beginning of a new trilogy of Halo games. After completing I can’t help but wonder where the series will go next. Is the Didact truly dead? (a lifetime of reading comics has taught me the rule “if there’s no body, they ain’t dead”) and what about Cortana? I seriously doubt that we have seen the last of her, maybe she had some part of her stored by the librarian. Given the digital nature of the forerunners. It felt like a lot of foreshadowing to her eventual return. Also 343 have stated that Halo 5 will be far more darker than previous games (which made me wonder since I considered Halo 4 more darker than previous Halo games) and I look forward to seeing how this new storyline will be resolved.
So where does Halo 4 fit when compared with previous entries. I would almost certainly call Halo 4 the best Halo game that has been produced so far. 343 exceeded where Bungie had left off and they didn’t just merely replicate what Bungie had already done. They innovated where most other companies would have copied. 343 industries have done what a games developer should have done. they made the game fun. But most of all, it was just great to see the Chief back once again.

Categories: Reviews, Video Games

Neil Gaiman Returns to Doctor Who

October 18, 2012 Leave a comment

He wrote what I considered to be the best episode of Doctor Who since it’s return, Neil Gaiman is returning to Doctor Who and writing a episode of the second half of Series Seven. BBC America has just confirmed the information and Gaiman is joining writers Mark Gatiss, Stephen Thompson and Show Runner Steven Moffat on writing the Seventh Series second half which will air next year.

Oh here we GO!

Neil Gaiman is a fine, fine writer. He’s been responsible for many fine, fine things in the general area of fantasy and science fiction and fiction generally. He’s also a huge Doctor Who fan and wrote the award-winning story The Doctor’s Wife, in which the TARDIS was taken out of the TARDIS and placed inside a human, called Idris.

Well now, according to Doctor Who Magazine, he has a new Who story to tell, and it’s going to appear in the second half of Season 7.

The existence of a second Gaiman script has been the subject of feverish internet conjecture for weeks, since Neil himself (who tweets under the name@neilhimself) mentioned that he was writing something Whoish back in September. And now it’s confirmed.

Other writers for the last eight stories of Season 7 include Neil Cross (the creator of Luther), Mark Gatiss (Steven Moffat’sSherlock co-creator), Stephen Thompson (another Sherlocker, who also wrote The Curse of the Black Spot), and of course Steven Moffat.

So, basically…YES. YES TO EVERYTHING. And we’ll let you know about transmission dates.

Gaiman is not only well known for his Doctor Who episode but also his extraordinary writing skills with his books American Gods, Anasazi Boys, Stardust and Neverwhere. As well as writing the extraordinary Sandman comic book series for DC Comics’ Vertigo Imprint.

Huge thanks to the Birds of Play for the information.

Doctor Who: P.S.

October 12, 2012 Leave a comment

The BBC have released a video which comprises of a unshot scene from the end of 7×04: The Power of Three. The scene features Rory’s father, Brian and acts as a epilogue to the first half of Series Seven of Doctor Who.
The 5 minute episode is better watched after seeing the mid-series finale 7×05: The Angels Take Manhattan.

Doctor Who will return for Christmas.

Categories: Doctor Who, Series Seven Tags:

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